The second of my DroidCon India talks introduces developers of mobile apps with the difficulties of designing for mobile networks. It also contains a series of design ideas that developers can take back to their back-end development team, so that the APIs that they produce for accessing their services are less difficult to use in a mobile context.
My first talk from DroidCon India 2013 (November, Bangalore). It’s an exploration into the approach that we’ve taken at AsdeqDocs in producing a properly cross-platform mobile app. We take the approach of separating our core application logic into a C++ codebase, and apply platform-specific user interfaces over that codebase.
This talk covers the software engineering principles that make that work; as well as the benefits, difficulties, and insights that we’ve learned over a few years of doing this. It’s probably the favourite of my mobile dev talks.